Graphics Software Engineering Intern

Responsibilities:

SIEA Developer Technology group is looking for an intern to assist the team in research and development of a number of projects to push the boundaries of graphics on PS4. As an intern, you will be in charge of programming modules and functions that are directly related to the following projects:


1. Implement PS4 real-time rendering applications and tools.

2. Research and develop software techniques that take advantage of low-level GPU hardware features.

Qualifications:

Required Skills:

Currently enrolled in a Bachelor's or Master's degree program; CS majors highly preferred

2+ years of experience in C#, C++ or similar Object-Oriented programming language

Strong understanding of object oriented design and development techniques

Strong written and verbal communication skills

Good foundation of computer graphics and linear algebra

Knowledge of and/or experience with Visual Studio

Preferred Skills:

Knowledge of and/or experience with recent OpenGL, Vulkan or Direct3D APIs

Desire to learn and know the inner-workings of graphics processors

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